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X-Plane 12 Night Lighting Edits

This zip file contains X-Plane 12 Night Lighting adjustments. These changes do not require reshade and/or lua scripts, everything is contained within XP12. The following files have been edited: lites.txt, 1000_lites_close.png as well as multiple DDS ground splash tiles. Installation is simple!One does...


This zip file contains X-Plane 12 Night Lighting adjustments. These changes do not require reshade and/or lua scripts, everything is contained within XP12. The following files have been edited: lites.txt, 1000_lites_close.png as well as multiple DDS ground splash tiles. Installation is simple!

One does not need the DDS ground splash edits to use my lights. If you don't mind the ground splash tiles in the distance, just replace the lites.txt and 1000_lites_close.png files and you're done. If you use my blackened DDS tiles, you should consider installing extended lights by utd4life (link included in the instructions) to give you lights out in the distance.

Version 3.3 - Multiple updates - I've now enclosed both "X-Plane 12 Original Color Tint" and my own older generation "Mercury Vapor Color Tint" mix of old/new night lighting. For the X-Plane 12 Original Color tint lighting, I just adjusted the size and brightness of the lights.

You'll find two sets of lights in each folder to choose from, bright or dim, try them all and pick the one you like.

Version 3.7 - Adjusted Apron, Skyscraper, heli pads, aircraft and street and area lighting.

Version 3.8 - Those that use reshade have asked for my effects settings. I use the following effects: FilmicPass, Magic Bloom, AdaptiveFog, Clarity, Tint, BloomandLensFlares, PPFX Bloom and DeptthHaze. All of my settings are included in version 3.8.

Version 4.2 - My latest Bright/Dim reshade settings are included in a JPG file so users can manually enter the edits or you can use my reshade preset for an automatic install. Once reshade loads, just select the "SwannSim Bright Mercury Night Lighting" or "SwannSim Dim Mercury Night Lighting" whichever you prefer for your preset and you're all done.

NOTE: ReShade edits are for night flight only, they will look over saturated during daylight hours.

Also Note: Your XP12 Menu's may be difficult to see!

Not sure why the Video Preview Watch link to the right is not working, here is the link... It will give you a better view of what these lights look like while operating in the simulator over the older photos.

Link to my video showing off the non reshade night lighting edits ver. 3.7:

Link to my video showing of reshade Bright Mercury Night Lighting edits ver. 4.2:

Link to my video showing of reshade Dim Mercury Night Lighting edits ver. 4.2

Lighting Lights Night Lights
October 28, 2022
Zuletzt aktualisiert
13 day(s) ago — 4.2




1.45 MB



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Basierend auf 5 Bewertungen


  • Aktualisiert auf Version 4.2

  • Aktualisiert auf Version 4.1

  • Aktualisiert auf Version 4.0

  • Aktualisiert auf Version 3.9

  • Aktualisiert auf Version 3.8

  • Aktualisiert auf Version 3.7

  • Initial File Release


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37 Kommentare


1 month(s) ago / Gedankt von SwannSim

error 404, file not found 😞

Hi! Did you dim some airport lights in this add-on? I noticed that the tallest red&white light poles in my airports now look much dimmer than their original brightness. Some airports, like my home ZSPD, have these light poles as its main lighting near the terminal. Such dim lights make it look not very realistic.

Can you please (or tell me how to) turn the brightness of these lights up a bit, but not too much as the original X-Plane brightness, so to save me some fps as well? Many thanks for making this add-on! 😊



3 month(s) ago / Gedankt von SwannSim

This lighting mod is great, but some of the custom airports I have installed have NO lights. If you have C4XP CYVR scenery, then you'll know it doesn't have lights. Can you figure this out? Other lightning mods give that airport lights but have substantially worse lighting. Is there a way to help figure this out?



3 month(s) ago / Gedankt von SwannSim




3 month(s) ago / Gedankt von SwannSim

Very nice improvement over your older set! Makes flying at night (looking out the window) close to real at times.


does that extend night lights mod even work with XP12?

I'll test this mod out, i see some comments here about monitor settings etc.

But videos and screenshots don't take any monitor settings into account.

That being said my monitors are all calibrated below 0.3Delta levels, the video preview looks amazing ngl.

I did everything as per the installation instructions but my lights look nothing like yours:



1 year(s) ago / Gedankt von SwannSim

This is a really nice enhancement to the already good X-Plane 12 night lighting. Thanks for sharing!

Does this work with Simheaven's X-World regions?


Before anything else, thank you for this amazing job. I love it, I just only got one issue, the exterior lights of my plane seem to be like a Square, right colors but squared.

Any solution ?




1 year(s) ago / Gedankt von SwannSim

What an "AMAZING JOB" ! Your bright yellow set of lights are by far my favorite. I have seen locations while flying at night where the simulator looks like real life.

If you haven't tried these lights, step up and give them a go you won't be disappointed. I just used the lites.txt and the png file along with it, didn't put in the splash screens.

You should submit these to Austin over at L/R for inclusion in X-Plane! 



1 year(s) ago / Gedankt von SwannSim

very nice and great job on the lights. no problem and no effect on frames, i have rtx 2060 6 gig vram i5 10th gen and 32 gig ram. i have tried other light mods but they are demanding on frames but these ones have none, simple to install im just using the light txt and not the other one to take away the bobs in the distance. again great work keep it up and thank you very much😊

I installed according to the instructions and it didn't work. XP12 default installation does not have the Terrain 12 folder. I also copied and pasted and overlayed bitmap/lites and nothing

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  • Version 4.2 April 03, 2024

  • Version 4.1 March 07, 2024

  • Version 4.0 February 23, 2024

  • Version 3.9 February 19, 2024

  • Version 3.8 February 15, 2024

  • Version 3.7 February 01, 2024

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